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3D surfaces can also be drawn using solid pm3d quadrangles rather than lines. In this case there is no hidden surface removal, but if the component facets are drawn back-to-front then a similar effect is achieved. See set pm3d depthorder. While pm3d surfaces are by default colored using a smooth color palette (see set palette), it is also possible to specify a solid color surface or to specify distinct solid colors for the top and bottom surfaces as in the figure shown here. See pm3d fillcolor. Unlike the line-trimming in hidden3d mode, pm3d surfaces can be smoothly clipped to the current zrange. See set pm3d clipping.